Training

This chapter describes the different training activities and the tools you need to customize them.

  • Age groups
    • Selecting an age group — Select the most appropriate age group for your students.
  • Targets
    • Unit of Measure for Speed — Choose to measure typing speed in words per minute or characters per minute.
    • Targets — Set targets that best suit your students, according to their age or curriculum.
  • Preparation
    • Basic Advice — Have your students watch a short video showing the seven principles to follow in order to rapidly learn how to type effectively.
    • Initial Test — Have your students complete the initial test in order to have a benchmark against which to measure their progress.
  • Exercises and Tests
    • Accessing the Exercises and Tests — Access the list of exercises and tests in order to configure them.
    • Order of Exercises and Tests — Choose a sequence of activities in the proposed order or a sequence in no particular order.
    • Locking Exercises and Tests — Lock exercises and tests to prevent students from accessing them before the time is right.
    • Progress Monitoring — Take a look at a student’s record to see the status of the activities in their training program.
  • Improvement Activities
    • Have your students complete the training exercises as often as possible so that they get better at typing certain characters or train the fingers that need more practice.
  • Texts
    • Assigning a Collection of Texts to a Group — Assign a collection of texts to a group.
    • Accessing the Collections of Texts — Access the collections of texts to edit them or add a new one.
    • Adding a Collection of Texts — Add a new collection of texts that can include as many texts as you want.
    • Editing a Collection of Texts — Edit your text collections to suit your needs.
    • Progress Monitoring — Take a look at a student’s record to see the status of the activities in their training program.
  • Games
    • Accessing Games — Encourage your students to access the games from the Move on tab and to enhance their skills progressively by playing through them in order.
    • Cosmik Ball — Check out this game in which students type single characters on command to keep an explosive cosmic ball captive.
    • Monkeys in Jeopardy — Explore this game in which students type sequences of characters and single words to extend life-saving vines to monkeys threatened by a storm.
    • Magical Duel — Become bewitched by this strategic game in which students cast spells by correctly typing phrases of varying lengths to free the enchanted subjects of a magical realm.
    • Difficulty Levels — Suggest your students select the level of difficulty most challenging for them.
    • Top Players — Remind your students to check the different rankings if they want to compete against the other students in the class.
    • Granting Access to Games — Restrict access to the games.
  • Letters to parents
    • By automatically generating a personalized letter, you can let parents know that their child is learning to type with Typing Pal. The letter invites parents to support their child in continuing the training activities at home.